Cornucopias
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Episode 102 - Enter the Multiverse

In COPICafe Episode 102 titled "Enter the Multiverse", Rob and Josh, Co-CEOs of Cornucopias, showcase the World Travel Loop, updates on Solace exploration, and the upcoming node infrastructure release.


They also compare Unreal Engine 5.0 vs 5.3, announce a 100,000 COPI competition, and reveal plans to list the game on the Epic Store.


00:00:00 Rob and Josh introduce the open world MMO and share their drinks (banana milkshake and water). They outline topics: World Travel Loop, node updates, Unreal Engine comparison, and tournaments.


00:05:00 Showcase of the World Travel System with massive sectors and hubs. Solace images feature deer, caves, and hidden spots. Apartments and advertisement boards highlight hub life.


00:10:00 Hidden discoveries in Solace 2, including caves, waterfalls, and an electronics factory for crafting. A sunset screenshot contest is announced. Sneak peek of a general store in development.


00:15:00 Discussion of game size: three Solace worlds (8x8 km each) plus hubs and Calido Valley. All handcrafted. Node system integration with launcher underway. Preparations for community-hosted nodes via Docker.


00:20:00 Upcoming node infrastructure release. Rewards tied to uptime and quality. Public/private pools possible, with delegation. Target: full rollout by end of year. Comparison of UE5.0 vs UE5.3 shows improved saturation and assets.


00:25:00 Reflections on development progress from prototype to Pre-Alpha. Announcement of 100,000 COPI competition across several weeks. Preview of the Art Book with Solace mining and log processing machines.


00:30:00 Showcase of Solace maps and World Breaker starting point. Mention of upcoming game trailer for marketing. Plans to list on Epic Store and sell premium outfits.


00:35:00 Lore discussion: multiple Earths in the Multiverse, each with a World Gate. Trailer goal is to showcase Cornucopias’ lore and get listed on Epic. Future downloads will use the node system to support scaling.