Episode 119 - Crafting Gameplay
In episode 119 of COPI Café, Rob and Josh delve into the upcoming open-world MMO Cornucopias, where players thrive in a vibrant sky world filled with advanced dome structures on floating islands.
Plans for gameplay enhancements are discussed, including the introduction of new crafting buildings, diverse animal species, and server infrastructure improvements to allow scalable multiplayer experiences.
The team highlights an exciting partnership with Superverse aimed at boosting visibility.
Other features teased include expanded combat zones, community-driven ideas, and a comprehensive asset library for players. As they prepare for internal testing and alpha release, the hosts express enthusiasm for the game's evolving immersive environment and encourage the community to engage actively during this development phase.
- [00:00:00] Upcoming updates include infrastructure improvements, a major partnership, and technical advancements from migrating to Unreal Engine 5.5.3. The hosts also tease new crafting options in the next build.
- [00:05:00] Enhancements to crafting mechanics: two crafting buildings per town, new programmer, stonemasons, blacksmiths, agricultural and scientific facilities. Introduction of animal species unique to specific zones. Updates on Esparanza progress with Q2 internal testing goals, plus server improvements.
- [00:10:00] Custom server infrastructure developed to enhance scalability and performance. Multiple game instances for different modes scale automatically. Decentralized file node updates handled by community members worldwide, boosting security and distribution.
- [00:15:00] Invitation for new node operators with upcoming performance rewards. Stress test preparation for next build. Partnership with Superverse to broaden exposure and increase COPI utility. Plans to integrate COPI into all in-game transactions by year-end.
- [00:20:00] Discussion of utility and marketing benefits from partnerships, cross-project NFTs, and new combat features. Work-in-progress Armory revealed. Community-driven ideas like a bacon burger highlight engagement. Updates on Esperanza teased, plus community logo resources.
- [00:25:00] Asset library showcased with branding materials and visuals. Combat zones discussed: safe zones, free-roam encounters, shooting range, and more. Players reassured about avoiding combat if preferred. Upcoming build teased with significant gameplay updates.
- [00:30:00] Discussion of diverse buildings across towns, creating an immersive environment. Lighthearted moment as the speaker is distracted by their dog growling in the background, adding humor to the crafting gameplay talk.